The Elder Blog: Meet Me At Go!

I was just browsing the Windows 10 app store looking for free games to play, because I’m bored and Stranger Things 2 doesn’t come out for another two days, when I came across Meet Me At Go!, caught my interest.

While usually these posts I do are praising good games, this game was so bad I had to do a post about it. First of all, the music is incredible, but I’ll get to that.

It starts off with seemingly words flashing across the screen. Then a nice-sounding song begins to play and you see two cars driving through an ’80s-style futuristic computer city. Like the opening of Tron: Legacy, except it doesn’t look nearly as good. Finally you get control of the second car…..

……kind of. I pressed everything and the car never moved. Predictably, after several seconds I hit too many obstacles and the game ended. I noticed a Tutorial on the menu and found out that the only controls was moving the controller back and forth. Only this isn’t entirely true, because I found out that you have to click the left mouse button, then move the mouse. Even then, the motions weren’t very wide, and you couldn’t go all the way to the edge of the road. I still hit a lot of obstacles and hardly collected any of the collectibles.

Once the song ended, I was taken back to the main menu. I thought maybe there was a mistake or it was going to let me move on to level two or something. But then I actually read the description of the game in the Store (which I usually don’t do. I stupidly go by screenshots and videos).

Microsoft worked with electro-pop artist M83 to reimagine a song from his latest album, Junk. The result of the collaboration is an 8-bit remix of “Go!”, inspired by frontman Anthony Gonzalez’s love of retro video games. Microsoft worked with a team of indie game designers to bring the remixed “Go!” to life. The resulting music experience takes fans on an unexpected journey through the song as they race through a retro-futuristic cityscape, dodging obstacles and collecting objects in pursuit of their love. The experience draws inspiration from the aesthetic of classic arcade games, along with themes of longing, searching, and racing from the song.

So the game, it turns out, is essentially an advertisement for this album. Which explains why it’s free, and why it’s so short. Also why the music was so good. I’m wasn’t a “fan” of M83, but I have loved this song for years. After finding out they were the ones behind the game, I listened to more of their music on Spotify, and I guess now I am a fan. They have some great music.

This game had one goal, and I guess it accomplished it. Seeing it for what it is, in retrospect I can’t really be too hard on it. It’s not meant to be the next Skyrim, but more of an artistic experiment with gaming and music. I guess from that aspect, the game isn’t that bad.

But still, just listen to the song instead.

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